the 3D LEGO Melody model continues the same discipline-driven approach… small, rigid parts assembling into something soft, familiar, and instantly readable. every visible component respects real LEGO brick proportions, which means the character isn’t sculpted freely but constructed logically. the charm comes from constraint… rounded emotion emerging from square decisions.
the workflow starts in Blender with a single, accurate LEGO brick mesh. stud spacing, height, bevels… all matched to real-world dimensions. once that base brick exists, it becomes the atomic unit of the entire build. materials are assigned to match classic LEGO plastics… flat colors with subtle specular highlights so the surface reflects light like molded ABS, not clay or rubber.
Melody’s recognizable form is guided by a simple reference silhouette. instead of sculpting curves, arrays of LEGO bricks are stacked, offset, and selectively removed to approximate shape. Blender’s array modifiers do the heavy lifting, duplicating bricks with strict spacing while allowing controlled variation. ears, head volume, body mass… all emerge from repetition rather than deformation.
symmetry tools keep the model balanced, especially across facial features and accessories. mirroring ensures consistency while still allowing manual tweaks where asymmetry adds personality. nothing is smoothed away… edges remain honest. the eye does the rounding.
the result is a character that feels playful without breaking the rules of the medium. 3D LEGO Melody isn’t just fan art or nostalgia bait… it’s a lesson in scale and structure. complex identity, built from simple units, arranged with patience. that’s LEGO logic translated cleanly into digital space.