/traɪ kætʃ/

noun — "the polite way your code asks for forgiveness instead of permission."

Try-Catch is a programming construct used to handle exceptions in software. It allows developers to attempt a block of code (try) and define a response (catch) if an error occurs, preventing program crashes and enabling graceful error handling. This mechanism is common in languages like Java, C#, and JavaScript.

Technically, Try-Catch involves:

  • Try block — enclosing code that may throw exceptions.
  • Catch block — specifying how to respond to specific or general exceptions.
  • Finally block (optional) — executing cleanup code regardless of whether an exception occurred.
  • Exception propagation — allowing uncaught exceptions to bubble up to higher-level handlers if necessary.

Examples of Try-Catch include:

  • Opening a file and catching a file-not-found exception to display a user-friendly message.
  • Parsing user input and catching invalid format exceptions to request corrected data.
  • Handling network timeouts or connection errors in web applications.

Conceptually, Try-Catch is your program’s safety net—allowing it to stumble without falling apart. Proper use ensures robustness, predictable behavior, and clear error reporting.

In practice, Try-Catch is combined with logging and monitoring to track exceptions, analyze failures, and maintain reliable software operation.

See Exception, Error, Logging, Runtime, Debugging.